Dev Log #1 WIP Release
Wild Hunt: A Fresh Start » Devlog
I want to start off by saying please leave feedback. I'm also looking for a composer for gameplay music.
SYSTEMS:
- Building
- Mining
- Hunting, Trapping
- Zombies
- Farming
- Save, Load
- Buy, Sell
- Looting
Changes:
-Reworked Animation System from Generic Animations to Humanoid Animations
-Reworked Player Character Model
-Added Zombies to the game (Not finished with their AI yet)
-Added a Building System(Removed Snap to Grid Feature until known Bug Fix. Let me know if you would like to see the Snap to Grid feature or you like this style better for placement.)
-Removed Swimming (Removed, for now, big changes coming to swimming.)
Coming Changes:
- MUSIC OVERHAUL
- HUGE UI OVERHAUL
- Zombie AI Rework
- Fishing Rework
- Fish schools
- Animal Breeding
- Live Stock AI Rework
- Weapon System Rework
- Shop System Rework
- Animations System Tweaking
- More to come...
KNOWN BUGS:
- The helmet model doesn't conform to the player
- The vest model doesn't conform to the player
- Riding animation doesn't line up properly
- Issues with walls being built not lining up properly ( Removed grid-style layout to default placement, for now, TEMP FIX)
- Issues with gun transform not lining up properly on the character model
Please give feedback on gameplay
Files
WindowsBuilds.zip 53 MB
Aug 09, 2021
Get Wild Hunt: A Fresh Start
Buy Now$1.99 USD or more
Wild Hunt: A Fresh Start
Zombies and Farming
Status | In development |
Author | ToastyPlanetGames |
Genre | Adventure |
Tags | 3D, Blender, Farming, Top Down Adventure, Top down shooter, Unity, Zombies |
More posts
- Dev Log #2 Character SelectionAug 10, 2021
- Dev Log # 1.5Aug 09, 2021
Leave a comment
Log in with itch.io to leave a comment.